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THU, MAY 20, 2021 06:00 CET
FOURTH QUARTER, JANUARY–MARCH 2021 (Compared to JANUARY–MARCH 2020)
Net sales increased by 80% to SEK 2,404.2 million (1,339.1).
Net sales of the Games business area increased by 119% to SEK 1,975.2 million (903.5). THQ Nordic SEK 354.6 million (306.7), Deep Silver SEK 464.9 million (514.7), Coffee Stain SEK 780.9 million (82.1), Saber Interactive SEK 270.7 million (-) and DECA Games SEK 104.2 million (-).
Net sales of Partner Publishing/Film business area amounted to SEK 429.0 million (435.6).
EBITDA increased by 137% to SEK 1,172.5 million (495.2), corresponding to an EBITDA margin of 49% (37%).
Operational EBIT increased by 216% to SEK 903.2 million (286.0) corresponding to an Operational EBIT margin of 38% (21%).
Cash flow from operating activities amounted to SEK 1,521.8 million (765.7). Investments in intangible assets amounted to SEK 598.9 million (464.4). Free Cash Flow amounted to SEK 860.5 million (275.7).
Adjusted earnings per share was SEK 2.07 (0.97).
Organic growth in constant currency for the Games Business Area amounted to 85% in the quarter.
Total game development projects increased 55% to 160 (103). Total headcount increased 103% to 6,325 (3,109) where total game developers increased 116% to 5,115 (2,365).
FULL YEAR, APRIL 2020–MARCH 2021 (COMPARED TO APRIL 2019–MARCH 2020)
Net sales increased by 72% to SEK 9,024.2 million (5.249.4).
Net sales of the Games business area increased by 102% to SEK 6,448.3 million (3,196.5). THQ Nordic SEK 1,789.1 million (1,154.4), Deep Silver SEK 2,081.2 million (1,796.3), Coffee Stain SEK 1,182.5 million (245.8), Saber Interactive SEK 1,185.9 million (-) and DECA Games SEK 209.7 million (-).
Net sales of Partner Publishing/Film business area increased by 25% to SEK 2,575.9 million (2,052.9).
EBITDA increased by 119% to SEK 3,985.3 million (1,821.3), corresponding to an EBITDA margin of 44% (35%).
Operational EBIT increased by 170% to SEK 2,870.8 million (1,033.0) corresponding to an Operational EBIT margin of 32% (20%).
Cash flow from operating activities amounted to SEK 3,899.0 million (1,728.3). Investments in intangible assets amounted to SEK 2,135.2 million (1,653.4). Free Cash Flow amounted to SEK 1,684.8 million (–0.1).
Adjusted earnings per share was SEK 6.44 (2.81).
Organic growth in constant currency for the Games Business Area amounted to 70%.
Total game development projects increased 55% to 160 (103). Total headcount increased 103% to 6,325 (3,109) where total game developers increased 116% to 5,115 (2,365).